With a Pokémon adventure comes the path of a Pokémon trainer paved by Gym Battles and badges. As is with previous installments, the player needs to train their Pokémon and challenge the Gyms within the region to earn one of the many badges needed before facing off against the Pokémon Champion of the region. In Sword and Shield, Leon is the Pokémon Champion and eight Gym badges needed to be held before being able to face him for the title of Champion.Continue reading
Within Pokémon Sword and Shield there is an area in the game where wild Pokémon roam aplenty and the Dynamax ability central to the Galar region is on full display through certain dwellings of wild Pokémon. That area is the Wild Area. An open region where you will find yourself spending most of your time discovering the wild Pokémon, treasures left behind by other trainers and travelers, earning Watts to spend on items sold by different vendors and many other activities.Continue reading
The Legend of Zelda has always been a game about experiencing an adventure. Whether it is through its story of going on a quest to overcome an evil threatening the world or through the elementary characters you get to meet through the course of your quest or through the puzzles and platform experience represented in the dungeons and bosses, the Legend of Zelda games always create an experience fondly remembered when it comes to gaming. Breath of the Wild is no different. Actually, that is an understatement, Breath of the Wild is expertly crafted and merges those “zelda” elements within an open world setting in such a phenomenal and ridiculously fun way. It is astonishing really, unbelievable in fact how brilliantly constructed Breath of the Wild is. The game is less about consolidating your objectives to serve as the path to the final boss and more about exploring the world to construct your own adventure that you experience on the journey towards the final boss.
When a group of university students heads to a remote Island in search of their Professor who journeyed their for his studies, they find themselves caught in the cross hairs of a killer. One determined to ensure none make it off the Island alive. And deeper underneath is a conspiracy relating to a global company with effects extending throughout the world. And even further beyond that is the story of how all of this began, a story filled with tragedy, deceit and characters looking to escape the fate engulfing the freedom they desperately seek.
Final Fantasy XV Kingsglaive continues the grand work from Square Enix and sets itself up as a notable addition to the Final Fantasy line, in particular one which portrays a gripping story filled with bold and well fleshed out characters surrounded by events of tragedy, hope and epicness.
As a Final Fantasy fan it is hard not to get excited about FFXV, I for one will be casting myself into the world of Eos looking to experience the journey awaiting me within as we learn more about Niflheim, Lucis, the war, the demons, the crystals, the magic, the characters and the adventure.
It’s been ages since I played a Pokémon game, over twelve years now since I last played it – Pokémon Blue and a bit of Pokémon Yellow. While I wasn’t able to max out my Blastoise’s level in Pokémon Blue, I was still able to defeat all the gym leaders and get most of my main Pokémon into the level 80 regions. I remember it being extremely fun and quite the adventure, but hahah, it sure did take time exploring, leveling and catching Pokémon.
Anyway I ended up getting Pokémon X for my 3DS and I am glad I did, this game is a lot of fun and I have begun to notice that exploring and catching Pokémon are only some of the features Pokémon games offer these days. Pokémon Amie, Pokémon Super Training, the Pokémon Daycare, the berry farm, Pokémon Societies, ability to change your trainers outfit, and most likely a ton of more features I haven’t even come across yet in Pokémon. There is so much more to do in Pokémon now and amusingly, more often than not, you will find yourself distracted by these features when trying to progress through the story, I know I have =P.
One my of favourite mini-games in Guild Wars 2 at the moment. It’s based on the novels The Hunger Games and Battle Royale. It’s amazingly fun that adds a refreshing experience to the usual RPG feel of the game.
Refreshing and engrossing, with the element of fun beckoning you into its world filled with creativity and wonder, FFXIV feels like a whole different game this time around. I made a post about the problems with version 1.0 of FFXIV back in 2011 – The Journey Into Eorzea, this post will talk about some of those problems (quoting them from my post) and how the changes in A Realm Reborn have changed those issues for the better.
I bought Guild Wars 2 over two weeks ago and have been playing a human Warrior and while Guild Wars 2 had been initial confusing, its gotten seriously addicting this past week. I never played Guild Wars 1 before and I knew nothing about Guild Wars 2 before buying it beyond there being a war and guilds. The reason I actually purchased myself a copy was because the guild I’m in (more like a community) became really active in Guild Wars 2 when the betas were ongoing (Twelve Guild Wars 2 introduction), so deciding to join in playing the game was quite easy – it’s always fun to play games together =D.
In a world without limit, in a world without reality, in a world called a dream, you wake up to a reflection of everything encompassing all that is you. You find yourself, remember yourself, change yourself, just so you can forget yourself to find the “answers” to “life”.
Catherine is a game about the choices we make, the mistakes we encounter, the troubles we overcome, and the lengths we go to just to grasp that which we have made a decision on. It’s a strange metaphor present in Catherine; the ambiguity of life, reality and all that we must overcome, the freedom in choice and the importance in maturity. And while it is a strange metaphor, it is such a thought-provoking and compelling one. The answers that we seek only come after the questions disappear, the real challenge in life is arriving at your answer before that happens; to struggle, to endure, to persevere. The falling “staircases” present in Vincent’s nightmare represents all that, it places Vincent and all those who wound up in the nightmare to take a good hard look at themselves and once placed in life and death situations make a choice of what they want or what they believe they should do; the stairway in the nightmare forces the participants to mature. The choice is their own, the consequences that results are theirs to suffer and the life brought about through their actions are ones they have the freedom to do with what they want.