A space for the endless

The Legend of Zelda: Ocarina of Time 3D (Part 3)

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The Legend of Zelda: Ocarina of Time - Link and Ganondorf WP

The Great King of Evil meets the boy from the forest....

Oh man, Ocarina of Time on 3DS is amazing. The convenience of the 3DS (so much more convenient to play on than on console or computer for me at the moment), the updated graphics and the 3D effect make this version of Ocarina of Time incredible to play. I had so much fun playing Ocarina of Time again, and even though I remember most of what happens in Ocarina of Time, it was practically a fresh experience for me since I haven’t played it in over 10 years (I was actually wondering before I went to Gerudo Fortress who the Spirit Sage was =P) and since I played the Master Quest version. It took me a month (finished it over a week ago), but I managed to finish it, got myself all the heart pieces and the 100 Gold Skulltula’s =).

And goodness, I never had more fun being stuck in a game before. Running around in the dungeon for hours trying to figure out how to proceed only to realise after those hours in vain that the first thought I had which I played off as being too obvious or ‘not being how I remembered’ was in fact the right one (oh Spirit Temple, maybe I should have actually listened to what was said on the tablets at the start of the dungeon =P).

The dungeon changes in the Master Quest version are quite honestly extremely awesome. You really don’t want to attempt these dungeon when you are somewhat tired or fatigued because you really do need your brain to think laterally and when you are tired and your mind fatigue restricts the flexibility of your thoughts, you will more often than not, find it hard to find a way to proceed through the rooms. Maybe it’s just because I didn’t play the normal version before the Master Quest version or that it’s been over a year since I last played a Zelda game (played Wind Waker last year). When you have a fresh mind, it becomes unbelievably more easier to proceed in the dungeons – many times I became amused at myself for being unable to see the solutions the night before =P.

Finishing the game was so satisfying, it brought to the surface so many slumbering emotions…and ahhh…the nostalgia. It brought a tear to my eye seeing all the characters dance at the end and the five Sages standing on top Death Mountain, ah how awesome that was.

The Legend of Zelda games are so fun to play. At it’s base, it seems generic, especially the story, but when you start playing it, you realise the game is much more creative and original than it appears and you end up jolted into the game world, be it Hyrule or the world the Zelda game uses. You also become deeply captivated by how much fun running around and saving the land from the foreboding evil can be. The story and gameplay are handled in such an amazing and fun way that something so simple is turned into one epic gaming experience. All the elements in Ocarina of Time come together so completely and effortlessly, it’s extremely hard to not want to finish playing it once you start. And even more than finishing the game, you want to get every item and collectible possible in the game – like the Heart Pieces and the Gold Skulltula’s. The fact that the side quest are simple (in a way) and so much fun to complete makes you desire doing them even more.

Anyway, it was fun, a lot of fun. I’m currently playing Majora’s Mask now – lol had to bring out the N64 I had packed away – wow been so long since I last played with it, but Majora’s Mask is such a fun game as well.

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